> ./Bezier Creating resource group General Creating resource group Internal Creating resource group Autodetect SceneManagerFactory for type 'DefaultSceneManager' registered. Registering ResourceManager for type Material Registering ResourceManager for type Mesh Registering ResourceManager for type Skeleton MovableObjectFactory for type 'ParticleSystem' registered. OverlayElementFactory for type Panel registered. OverlayElementFactory for type BorderPanel registered. OverlayElementFactory for type TextArea registered. Registering ResourceManager for type Font ArchiveFactory for archive type FileSystem registered. ArchiveFactory for archive type Zip registered. DevIL version: Developer's Image Library (DevIL) 1.7.8 DevIL image formats: blp bmp dib cut dcx dds dicom dcmdds fit fits ftx gif hdr icns ico cur iff iwi jpg jpe jpeg jp2 lif mdl mng jng mp3 pcd pcd psp pxr raw rot sgi bw rgb rgba sun ras rs im1 im8 im24 im32 texture tga vda icb vst tif tiff tpl utx vtf wal xpm raw DDS codec registering Registering ResourceManager for type HighLevelGpuProgram Registering ResourceManager for type Compositor MovableObjectFactory for type 'Entity' registered. MovableObjectFactory for type 'Light' registered. MovableObjectFactory for type 'BillboardSet' registered. MovableObjectFactory for type 'ManualObject' registered. MovableObjectFactory for type 'BillboardChain' registered. MovableObjectFactory for type 'RibbonTrail' registered. Loading library /usr/local/lib/OGRE/RenderSystem_GL.so Installing plugin: GL RenderSystem OpenGL Rendering Subsystem created. Plugin successfully installed Loading library /usr/local/lib/OGRE/Plugin_ParticleFX.so Installing plugin: ParticleFX Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'ColourImage' registered Particle Affector Type 'ColourInterpolator' registered Particle Affector Type 'Scaler' registered Particle Affector Type 'Rotator' registered Particle Affector Type 'DirectionRandomiser' registered Particle Affector Type 'DeflectorPlane' registered Plugin successfully installed Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager.so Installing plugin: BSP Scene Manager Plugin successfully installed Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager.so Installing plugin: Octree & Terrain Scene Manager Plugin successfully installed *-*-* OGRE Initialising *-*-* Version 1.6.5 (Shoggoth) Creating resource group Bootstrap Added resource location '../../../Samples/Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap' Added resource location '../../../Samples/Media' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/fonts' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/materials/programs' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/materials/scripts' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/materials/textures' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/models' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/overlays' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/particle' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/gui' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/PCZAppMedia' of type 'FileSystem' to resource group 'General' Added resource location '../../../Samples/Media/packs/cubemap.zip' of type 'Zip' to resource group 'General' Added resource location '../../../Samples/Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General' Added resource location '../../../Samples/Media/packs/dragon.zip' of type 'Zip' to resource group 'General' Added resource location '../../../Samples/Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General' Added resource location '../../../Samples/Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General' Added resource location '../../../Samples/Media/packs/skybox.zip' of type 'Zip' to resource group 'General' Warning: Tried to connect to session manager, Authentication Rejected, reason : None of the authentication protocols specified are supported an CPU Identifier & Features ------------------------- * CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz * SSE: yes * SSE2: yes * SSE3: yes * MMX: yes * MMXEXT: yes * 3DNOW: no * 3DNOWEXT: no * CMOV: yes * TSC: yes * FPU: yes * PRO: yes * HT: no ------------------------- ****************************** *** Starting GLX Subsystem *** ****************************** GLRenderSystem::_createRenderWindow "OGRE Render Window", 1024x768 fullscreen miscParams: FSAA=0 displayFrequency=75 MHz gamma= vsync=No Entered video mode 1024x768 @ 75MHz GLXWindow::create used FBConfigID = 136 GL_VERSION = 1.4 (2.1 Mesa 7.4.4) GL_VENDOR = Mesa Project GL_RENDERER = Software Rasterizer GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_packed_pixels GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATIX_texture_env_combine3 GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_NV_blend_square GL_NV_fragment_program GL_NV_light_max_exponent GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_rectangle GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SGIX_shadow_ambient GL_SUN_multi_draw_arrays Supported GLX extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_OML_swap_method GLX_SGIS_multisample GLX_SGIX_fbconfig *************************** *** GL Renderer Started *** *************************** Registering ResourceManager for type GpuProgram GL: Using GL_EXT_framebuffer_object for rendering to textures (best) FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 [GL] : Valid FBO targets PF_UNKNOWN PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_SHORT_RGB RenderSystem capabilities ------------------------- RenderSystem Name: OpenGL Rendering Subsystem GPU Vendor: unknown Device Name: Software Rasterizer Driver Version: 1.4.0.0 * Fixed function pipeline: yes * Hardware generation of mipmaps: yes * Texture blending: yes * Anisotropic texture filtering: no * Dot product texture operation: yes * Cube mapping: yes * Hardware stencil buffer: yes - Stencil depth: 8 - Two sided stencil support: yes - Wrap stencil values: yes * Hardware vertex / index buffers: no * Vertex programs: yes * Fragment programs: yes * Geometry programs: no * Supported Shader Profiles: arbfp1 arbvp1 * Texture Compression: yes - DXT: no - VTC: no * Scissor Rectangle: yes * Hardware Occlusion Query: yes * User clip planes: yes * VET_UBYTE4 vertex element type: yes * Infinite far plane projection: yes * Hardware render-to-texture: yes * Floating point textures: no * Non-power-of-two textures: yes * Volume textures: yes * Multiple Render Targets: 4 - With different bit depths: yes * Point Sprites: yes * Extended point parameters: yes * Max Point Size: 60 * Vertex texture fetch: no * Render to Vertex Buffer : no * GL 1.5 without VBO workaround: no * Frame Buffer objects: yes * Frame Buffer objects (ARB extension): yes * Frame Buffer objects (ATI extension): yes * PBuffer suppport: no * GL 1.5 without HW-occlusion workaround: no Registering ResourceManager for type Texture ResourceBackgroundQueue - threading disabled Particle Renderer Type 'billboard' registered SceneManagerFactory for type 'BspSceneManager' registered. Registering ResourceManager for type BspLevel SceneManagerFactory for type 'OctreeSceneManager' registered. SceneManagerFactory for type 'TerrainSceneManager' registered. Parsing scripts for resource group Autodetect Finished parsing scripts for resource group Autodetect Parsing scripts for resource group Bootstrap Parsing script OgreCore.material Parsing script OgreProfiler.material Parsing script Ogre.fontdef Parsing script OgreDebugPanel.overlay Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,58148352x1x1. Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,58148592x1x1. Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,58148672x3x1. Font BlueHighwayusing texture size 512x512 Info: Freetype returned null for character 127 in font BlueHighway Info: Freetype returned null for character 128 in font BlueHighway Info: Freetype returned null for character 129 in font BlueHighway Info: Freetype returned null for character 130 in font BlueHighway Info: Freetype returned null for character 131 in font BlueHighway Info: Freetype returned null for character 132 in font BlueHighway Info: Freetype returned null for character 133 in font BlueHighway Info: Freetype returned null for character 134 in font BlueHighway Info: Freetype returned null for character 135 in font BlueHighway Info: Freetype returned null for character 136 in font BlueHighway Info: Freetype returned null for character 137 in font BlueHighway Info: Freetype returned null for character 138 in font BlueHighway Info: Freetype returned null for character 139 in font BlueHighway Info: Freetype returned null for character 140 in font BlueHighway Info: Freetype returned null for character 141 in font BlueHighway Info: Freetype returned null for character 142 in font BlueHighway Info: Freetype returned null for character 143 in font BlueHighway Info: Freetype returned null for character 144 in font BlueHighway Info: Freetype returned null for character 145 in font BlueHighway Info: Freetype returned null for character 146 in font BlueHighway Info: Freetype returned null for character 147 in font BlueHighway Info: Freetype returned null for character 148 in font BlueHighway Info: Freetype returned null for character 149 in font BlueHighway Info: Freetype returned null for character 150 in font BlueHighway Info: Freetype returned null for character 151 in font BlueHighway Info: Freetype returned null for character 152 in font BlueHighway Info: Freetype returned null for character 153 in font BlueHighway Info: Freetype returned null for character 154 in font BlueHighway Info: Freetype returned null for character 155 in font BlueHighway Info: Freetype returned null for character 156 in font BlueHighway Info: Freetype returned null for character 157 in font BlueHighway Info: Freetype returned null for character 158 in font BlueHighway Info: Freetype returned null for character 159 in font BlueHighway Info: Freetype returned null for character 160 in font BlueHighway Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,3481x1x1. Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,58149552x18446744073709551615x1. Parsing script OgreLoadingPanel.overlay Finished parsing scripts for resource group Bootstrap Parsing scripts for resource group General Parsing script Examples.program Parsing script StdQuad_vp.program Parsing script NightVision.material Parsing script Ogre.material Parsing script IsoSurf.material Parsing script Halftone.material Parsing script ASCII.material Parsing script MotionBlur.material Parsing script Example.material Parsing script Glass.material Parsing script OldTV.material Parsing script Ocean.material Parsing script SharpenEdges.material Parsing script facial.material Parsing script Invert.material Parsing script RadialBlur.material Parsing script Example-Water.material Parsing script smoke.material Parsing script CGSwizzle.material Parsing script pssm.material Parsing script ASMSwizzle.material Compiler error: object unsupported by render system in ASMSwizzle.material(1) Parsing script OldMovie.material Parsing script MRTtest.material Parsing script instancing.material Parsing script GLSLSwizzle.material Parsing script DepthShadowmap.material Parsing script OffsetMapping.material Compiler error: object unsupported by render system in OffsetMapping.material(18) Parsing script hdr.material Parsing script Dither.material Parsing script Bloom.material Parsing script VarianceShadowmap.material Parsing script Tiling.material Parsing script Embossed.material Parsing script Example-DynTex.material Parsing script ParticleGS.material Parsing script Bloom2.material Parsing script HeatVision.material Parsing script RZR-002.material Parsing script Hurt.material Parsing script Laplace.material Parsing script Posterize.material Parsing script BlackAndWhite.material Parsing script DOF.material Parsing script Examples-Advanced.material Compiler error: object unsupported by render system in Examples-Advanced.material(381) Parsing script ROOM.material Parsing script RomanBath.material Parsing script smoke.particle Parsing script Example-Water.particle Parsing script emitted_emitter.particle Parsing script Example.particle Parsing script Examples.compositor Parsing script sample.fontdef Parsing script Example-Water.overlay Parsing script DP3.overlay Parsing script Shadows.overlay Parsing script Example-DynTex.overlay Parsing script Example-CubeMapping.overlay Parsing script Compositor.overlay Finished parsing scripts for resource group General Parsing scripts for resource group Internal Finished parsing scripts for resource group Internal Texture: BumpyMetal.jpg: Loading 1 faces(PF_B8G8R8,512x512x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,58383664x58159872x1. *** Initializing OIS *** Unregistering ResourceManager for type BspLevel *-*-* OGRE Shutdown Unregistering ResourceManager for type Compositor Unregistering ResourceManager for type Font Unregistering ResourceManager for type Skeleton Unregistering ResourceManager for type Mesh Unregistering ResourceManager for type HighLevelGpuProgram Uninstalling plugin: Octree & Terrain Scene Manager Plugin successfully uninstalled Unloading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager.so Uninstalling plugin: BSP Scene Manager Plugin successfully uninstalled Unloading library /usr/local/lib/OGRE/Plugin_BSPSceneManager.so Uninstalling plugin: ParticleFX Plugin successfully uninstalled Unloading library /usr/local/lib/OGRE/Plugin_ParticleFX.so Uninstalling plugin: GL RenderSystem Entered video mode 1280x1024 @ 60MHz Unregistering ResourceManager for type GpuProgram ****************************** *** Stopping GLX Subsystem *** ****************************** Unregistering ResourceManager for type Texture Plugin successfully uninstalled Unloading library /usr/local/lib/OGRE/RenderSystem_GL.so Unregistering ResourceManager for type Material